After finishing up “Stand Fast”, a look for shorter ASL scenarios led me to 183 “The Pouppeville Exit” from the current version of Yanks. It has quite a publishing history, originally presented in the General as ‘quick-play’ SL/COI scenario F,[…]↓ Read the rest of this entry…
Archive for ASL
After the latest Budapest adventure, Patch and I decided to try a desert scenario from the latest Action Pack. From the Land Down Under has an interesting spread of scenarios including a desert one, and one for Hatten in Flames.[…]↓ Read the rest of this entry…
After finishing “Taking the Left Tit“, Martin proposed trying a scenario from the recent Swedish Volunteers pack. I had kind of planned to delay until the MMP-style counters got into VASL, but agreed, and went with one of Martin’s proposals:[…]↓ Read the rest of this entry…
Looking for small, simple, ASL scenarios to give Mark a chance to concentrate on the general flow and maneuvering a few squads, I came across a tiny scenario from Rivers to the Reich. It was originally Squad Leader/GI scenario 302[…]↓ Read the rest of this entry…
Patch and I returned to Budapest for our latest ASL game. We’re approaching the end of the set, and dealing with the final desperate days for the Axis defenders. In fact, this one is something of a direct sequel to[…]↓ Read the rest of this entry…
Mark and I have dedicated Monday nights to ASL, as he tries to come to grips with the system as a whole (he’s an old SL veteran). Part of the plan is to play through some of the old Paratrooper[…]↓ Read the rest of this entry…
After The Marketplace at Wormhoudt, Martin and I went back to checking off various early scenarios, and up this time was 20 “Taking the Left Tit” from Yanks. This is the first night scenario done for ASL, and features an[…]↓ Read the rest of this entry…
After finishing the first two of a three-set of scenarios on Crete from For King and Country (and originally from ASL Annual ’89), Tracey and I went for the third, after swapping sides. So this time I’m the invading Germans,[…]↓ Read the rest of this entry…
After our last adventure in Korea, Patch and I decided to return to Action Pack 3 for our next ASL game. It’s a couple of weeks after the previous scenarios in that package, and the main part of Gruppo Nord[…]↓ Read the rest of this entry…
I finally got the ASL Korean War module a couple months ago, and Patch has had an interest since it was announced (he preordered it), so it was inevitable that we’d try that for our next game. Patch looked through[…]↓ Read the rest of this entry…