Facing 2:1 odds, but only about 4:3 by BPV, Star Fleet decides to try to put at least one Klingon ship out of action (possibly an E4, with proxes), and then leave, hopefully without taking more damage than can be[…]↓ Read the rest of this entry…
Archive for Gaming
As I summarized… over two years ago, I’ve taking out my frustrations over not having an opponent to keep up with a Star Fleet Battles campaign by soloing one by myself. Part of the point is to exercise the ruleset[…]↓ Read the rest of this entry…
After Patch managed to take back Hatten again, we went to the usual between-bigger-games round of Commands & Colors: Ancients, this time with a scenario from Expansion #2. Sotium features an interesting mix of scattered terrain, and both sides are[…]↓ Read the rest of this entry…
After our dogfight excursion, Mark and I returned to BCS, in the form of Danger Forward, the game included with the new Battalion S3 magazine. Having played BCS once, I found the magazine of limited use, as much of it[…]↓ Read the rest of this entry…
After Patch retook a hill in North Africa, we returned to Hatten in Flames. Up this time was the final scenario of the set, “Fahrenheit 352”, featuring an American attack on the village and a couple Flam Hetzers. I decided[…]↓ Read the rest of this entry…
Had Jason over on Sunday for some overdue FtF gaming. After some back-and-forth, we ended up with the new(is) BCS magazine game Danger Forward. Arrangements happened a bit last minute, so I was hurriedly clipping counters the day before (didn’t[…]↓ Read the rest of this entry…
I’ve written on this elsewhere, but I have a number of game design ideas that I hope to turn into something a bit more fleshed out. This post is meant to be a bit more comprehensive to serve as a[…]↓ Read the rest of this entry…
After trying out Chitin I, Mark and I decided to get back to the ZOC-bond system and do the short scenario for Italy ’43, “Crossing the Volturno”. This is a seven turn scenario (compared to the 32-turn full game), and[…]↓ Read the rest of this entry…
Had everyone (me, Dave, Mark, Jason, and Patch) over last Sunday for gaming. Up to bat was my new copy of Empire Builder: Europe (i.e., the new edition of Eurorails). I have a long history with the ‘crayon rails’ series,[…]↓ Read the rest of this entry…
Smudge and I have now seen just about everything we’re concerned with for Final Fantasy XIV patch 7.4 (including 7.45). To work backwards, we have gone through the new variant dungeon. The Merchant’s Tale is gorgeous, and they definitely did[…]↓ Read the rest of this entry…
