As I summarized… over two years ago, I’ve taking out my frustrations over not having an opponent to keep up with a Star Fleet Battles campaign by soloing one by myself. Part of the point is to exercise the ruleset I wrote up, and part is to get some fleet practice in; though with being distracted by playing both sides, it’ll never be stellar play. At any rate, since it’s been eating up a fair amount of the spare time that generates entries for this blog, so I’m going to be putting up more of what’s going on here.
I started while the main group was finishing off Y162 play, so that’s where the campaign started. I went for a classic Federation vs Klingon campaign. Slightly after getting going, I discovered the Federation DDG actually exists this far back, and I’ve swapped out one of the normal DDs for USS Czar Alexander IV. With speed-8/12 drones it’s going to be a lackluster class, though she’ll probably be used as drone defense in fleet battles.
I contemplated swapping out a Klingon ship for a penal variant, with a rule that they always have to have one in service. But, that just means a succession of E4Js, which will probably not see much action so they don’t have to waste the EPV building a new one, so I haven’t bothered. Maybe a rule where they have to keep it in the hull of their current FF slot builds? (E4s now, F5s later, and someday—I should live so long—F5Ws; though I don’t see a FWJ; I do have the F6J….)
After studying what my general format implies for everyone, the assumed budget is 350 EPV per turn up through Y160, after which it goes up by 10/year. There’s a couple empires that temporarily blow this budget out of the water, and if using them, there’d probably need to be adjustments to keep them afloat. As it is, the Federation technically wants a budget of 402 EPV right now, but they do have EPs left over after the required four purchases, so it’s not a real problem; they just have to be cautious about getting new cruisers. On the other hand, Klingon equilibrium is 312 EPV, and they can just about build a battlecruiser per year. But the small ships they’re building are small.
The Klingons start with 16 EPV left over from the starting budget, 370 income, plus 100 OPV starting budget (shorting the recommended total by a lot to help setup, especially since I’m doing both sides, but not as badly as the early years campaign with Mark, where there was no OPV starting budget), and 37 income.
The Klingons considered using their extra budget for a D6S heavy scout to combat Fed scouts and bases, but then I remembered wonderfully flexible D6D. They’re also looking at the looming transition to speed-20 drones, and will concentrate on getting everyone drone funds over the next few years. For now, they’re just taking the extra cruiser, and letting the income go up a bit more while relying on basic speed-8 drones. T-bombs will continue being distributed among the fleet, with command ships taking priority. (They are also the priority group for drone upgrades, since they aren’t saddled with F-racks.)
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