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Origins of the French Revolution

by Rindis on July 8, 2021 at 12:00 pm
Posted In: Books

One of the quotes from the back of my second edition copy is “…if you believe in drowning freshmen in significant works, then by all means drown them in this one.” Which is pretty much how I got it, as it was one of three things assigned in a course on the French Revolution. I don’t remember the other two, but held onto this as it was easily the best book of the lot.

This relatively small book is broken into three pieces of unequal size. The first is more of a (very) lengthy essay, that talks about the historiography of the origins of the French Revolution, starting with Georges Lefebvre’s work in 1939 which solidified opinion on the subject for about two decades. There’s a good run down of how the extremely classist/Marxist view got chipped away, and then finally overturned… with a lot of ‘it’s far more complicated than that’ analysis. In all, it’s interesting, and one of the reasons I’ve kept the book. (This introduction is also apparently updated in the third edition.)

Then the main part of the book breaks down into two parts, with the first covering the attempts of the French monarchy to deal with a financial crisis caused by massive debts and a period of unstable harvests, through the collapse of its credit during 1788. Jacques Necker is called back in as finance minister, but he acts as more of a caretaker, deciding that only the Estates General can have the authority to solve the crisis.

This causes a power vacuum that various factions try to fill, and the book ends with looks at the Estates General, Paris, and the peasantry. It finishes with a look at the work of the National Assembly and the principles it promoted, showing that they are not the aspirations of any one group, and addressed issues far from the complaints that had been registered during the election of the Estates General. It doesn’t offer any central thesis beyond that no one had planned for this situation, and had little in the way of coherent ideas of how to proceed in the face of a collapse in positive central power. Which was largely the point of the introductory essay as well. Trying to treat the ‘estates’ as coherent wholes ignores the internal divisions where large chunks of the nobles or bourgeoisie had more in common with each other than with the rest of their supposed class.

It’s a short, coherent book that makes a great guide to about a three year period, and the various pressures France was facing, and an excellent introduction to the subject.

└ Tags: books, history, reading, review
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Undaunted: Sekigahara

by Rindis on July 4, 2021 at 12:00 pm
Posted In: Boardgaming

Patch came over for the first time I’ve seen him face-to-face in probably a year and a half on Sat Jun 26. He drives quite a ways to get here, and I’ve always been impressed by his dedication to get here, though he naturally doesn’t do it that often. During the last year, he prodded me a couple times on when we would be clear to start gaming again, so not being able to get out has blunted the reluctance a bit.

The main event was a game of Sekigahara, which he has really enjoyed, though it’s been a while, so this was a re-learning game for him (and I needed a bit of touch up on the less-obvious rules), and a random draw gave me Tokugawa. The opening was fairly quiet, though Patch demonstrated a stronger willingness to discard cards than I’m used to. Still, I wasn’t any better organized than he was and the first couple weeks were fairly quiet. I got an early lead in resources, along with the starting lead in castles.

We had a slowly escalating series of battles as I came out of the north, and generally won, fighting my way into Kyoto. That last battle was a gamble as I knew I had a good army I could command (with five blocks) against his six blocks. But the previous battles had been gambles too, and I figured I’d still be ahead with a loss. As it happened, Patch could deploy more of his army than I’d hoped but was still going to go down before 22 impact, when he decided to try a loyalty challenge on my last block. I was out of Maeda cards, and went down to a close loss (something like 14-15).

I pulled back the stump, and things quieted a bit as there were no real large armies near each other again. I started working up the Nakasendo road, and finally started getting Date cards in the second half, marching to Aizu, defeating him there and besieging the castle. Patch mustered into combat there, and drove me back out. About two weeks later, I managed to march back to Aizu, and defeated him there, and then had to slowly march another block there after mustering as the survivors couldn’t get the 7 impact to take him in a siege.

Back in the center, Patch took Kiyosu and Okazaki while I slowly took Ueda and continued west. We fought a couple times at Gifu, and in the last couple weeks, Patch sent a force north to Kanazawa to take it, but I pressed on and ended the game with another battle at Kyoto, which I won fairly handily.

Patch was at a definite disadvantage, since he’d forgotten a lot of the game; we need to get it to the table more often. However, that first victory at Kyoto made up for a lot of grief.

It was a little late for a second round, so after that we tried out Undaunted: North Africa, which I got for Christmas. I’ve looked it over, and leafed through the rules, but wasn’t sure how it was supposed to work.

Well, we got through the first scenario, and got it worked out mechanically. Mostly; there’s a few things I still wonder about. “Control” is a definite idea in the game, with control markers, and ‘scouted’ on the opposite side, and you (mostly) can’t move where you haven’t scouted. If you take Control of an area, the other side loses it (okay, great). I’m not sure if you can ever lose the ‘scouted’ status. Also, with one ability they talk about removing cards from the play area, and I’m not sure how they go into the ‘play area’ or what exactly that is (maybe just a vehicle thing?). We also forgot to add fog of war cards as we scouted at first, but at least that was an even four areas/cards apiece when we noted that. (An actual reference card, instead of the two page summary in the back of the rules would be nice.)

But past those bits, we worked it out, and it certainly cycles and plays fast. I can see this being a faster game to play than to set up once you’re used to it. I managed a win as the British. At first we were wondering just how the Italians are supposed to win, but it has occurred to me that they just need to Control the same areas (before they get blown up…), and that doesn’t even require a die roll like the demolitions does, so a bit more hustle out of them and the British will be scrambling to win before the Italians secure the area.

But… I’m having some trouble picturing what’s going on. The Italians need to scout their own air base. There’s all of three personnel tokens on each side on the board. Which seem to be one person apiece? Possibly two as you have the machine gunners without any visible reloaders. And then you have a couple commanding officers who are seen by card play, but not on the board…. I couldn’t even begin to guess what the ground scale is. Short enough that a rifleman could take a shot across an entire board (generally no farther than six hexes/squares) and still have a guaranteed minimum 10% chance of wounding someone.

The production is more than nice enough (I forgot to take a picture), and I’ll certainly be trying it a few more times to see if it starts to click now that the mechanical issues are generally understood, but I’m not quite sold on it yet.

└ Tags: gaming, Sekigahara, Undaunted: North Africa
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The Broken Ones

by Rindis on June 30, 2021 at 12:00 pm
Posted In: Books

This is a prequel to Jensen’s Malediction Trilogy, and as such I recommend you read that first.

And I do, indeed, recommend that you read the trilogy, it’s quite good.

This book is up to the general standard of the series, and also recommended, though I’d say just a hair below the quality of the main trilogy. The problem is that there is a fair amount of background that is not carefully laid out here, as it is expected that you’re already familiar with it from the main books. And that’s fine, because the main books presents it well, and it would bring this story to a halt to go through just the important bits here.

In fact, this is a fairly short book (especially in the age of the fantasy doorstop), and is kept nicely tight and fast paced, which also helps it overall. Since this is an expansion of a bit of backstory discussed in the original trilogy, this also is a help. And it keeps in the same vein as the main series in tone and content, with action, romance, convoluted scheming, and high-powered magic. (And the action in here is very nicely done.)

The viewpoints are kept tight around the two characters of the romance side, and the chapters are clearly marked for which viewpoint they’re working with. However, the switches of the viewpoint are entirely at the whims of the plot, which in places make the structure feel a little random. That’s about the biggest complaint I have right there, short of the fact that I had forgotten more of the Malediction Trilogy than I wished.

└ Tags: books, fantasy, reading, review
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Wraith Test

by Rindis on June 26, 2021 at 12:00 pm
Posted In: Boardgaming

During May, Mark and I did a second test of a Vassal module for Necromancer. We stuck with the standard scenario (we need to try the conversion scenario someday), but used many of the optional rules: a conversion point allowance, miasma movement, the miasma demon, and we each took a couple picks from the extra units and items. Mark took a crystal ball and ring of flight for his necromancer, while I took an apprentice and gave him a ring of flight. (I might have taken mercenaries if I’d remembered that you get two of them when you pick them.)

We started on the same sides of the map as last time, but swapped colors (which did cause a little confusion, but in the module, that determines who goes first). The miasma started on the west side, with an initial drift north-east—directly towards Mark.

I headed north from my entry area, and managed to convert three of his skeletons at the edge of his army, who survived combat (while on a slope) with NE results against his neighbors. Mark moved out and converted a stack of wraiths near the central neck. The skeletons died when forced to retreat up a slope, and the converted wraiths couldn’t manage a 1:3 combat, and so died.

I continued north, on both sides of the map, and converted a stack of wraiths, who only had a similar stack to fight, but took an AR-1 after rolling a 2. Mark sent a bunch of undead into the approaching miasma, while also engaging my leading wraiths in the east, and then converted a pair of my skeletons. The converted wraiths took a DR-1 for one survivor, but the wraiths in the east just took a DR, and the skeletons got no effect against the neighboring wraiths.


↓ Read the rest of this entry…

└ Tags: gaming, Necromancer
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Founding Brothers

by Rindis on June 22, 2021 at 12:00 pm
Posted In: Books

In concept, this is a great book: A look into the personalities and politics of roughly the first decade of the United States, as the men who would become known as the Founding Fathers struggle to turn the new nation into a functioning concern.

In structure, it is a set six incidents that come in for examination. Ellis starts at the end, with the duel between Alexander Hamilton and Aaron Burr. He starts with the basic facts, goes into some controversy/unknowns, then goes into a nice dive into the background of both to show how they came to have a duel in the first place. Then he circles back and attempts to resolve the unknowns of the actual duel. (His thoughts are plausible, but something still seems off to me.)

The remaining chapters are more looks at the evolving national government, the increasing split between proponents of strong and minimal central governments, and the infighting that came with that. He ends with a chapter on the later correspondence between Thomas Jefferson and John Adams, and the slow mending of their friendship as they talked to each other, and quite self-consciously, posterity.

In execution, its a bit mixed. In general, it’s readable and fairly informative. I think he presents the political world of these few years fairly well, and I came out of it with a better appreciation of what was going on. The focus on a few ‘incidents’ keeps it from being as complete a narrative as I might like, but keeps the book well focused, and prevents it from ballooning out of control. However….

The biggest problem is that he occasionally says something that in the context of what he’s talking about is correct, if you remember to apply that context. However, the term has a completely different meaning today, and Ellis throws out no signs that the first thing a reader will think of is the wrong answer. The example that caught my immediate attention was the use of the term “American Southwest”, which means the region roughly from Texas to California. Which is nonsense in 1800, and he’s really talking about the southwestern part of the then-US, namely the rough area of modern Mississippi and Alabama. But if you aren’t grounded a bit in the period… well I wouldn’t blame you for getting the wrong idea (especially since he even capitalizes it, really implying the modern term). However, more seriously, Ellis throws around the term “Republican” (as in the political party) a few times, which, for the people involved, is shorthand for the “Democratic-Republican” party, which through splits and such can be considered ancestral to both modern major US parties, but more directly precedes the Democrats than the Republicans. Not that either party today would be recognizable to someone in 1860 (where we at least have the modern names already), much less back in 1800. So its possible to get a completely wrong idea from terms that are technically correct, because Ellis is extremely careless with them on occasion.

Other than that warning, the writing is good, it’s an entertaining popular history book, and does a good job helping bring these people to life. I recommend it, but you do need to read with some appropriate caution.

└ Tags: books, history, reading, review
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