The fifth FR-series book not only returned to the geography of the Realms, but returned to presenting an area that had already gotten a boost from the rest of the line. It was also a return to “The North” of[…]↓ Read the rest of this entry…
Archive for Gaming
This is the ninth in a series of reviews of Paradox’s empire management games. See the earlier reviews here: Europa Universalis II: A Tale of Two Europas Hearts of Iron: Europa of Iron Victoria: Nineteenth Century Essay Crusader Kings: A[…]↓ Read the rest of this entry…
Having finally finished off our SFB game, Patch and I did our usual round of C&C:A between big games tonight. This time was the Battle of Amphipolis from Expansion #6. This one is different. The Athenians get points for running[…]↓ Read the rest of this entry…
Crossposted from the SFU blog on BGG. Patch and I decided to turn back to SFB a little while ago, finishing off a project that our group had been stuck on for a while (more on that in a bit).[…]↓ Read the rest of this entry…
The year after Bloodstone Pass came out, H2 The Mines of Bloodstone came out. One thing had changed: This was a direct sequel to the former module, and there were definitely going to be more after this (whether they knew[…]↓ Read the rest of this entry…
After three modules, it seemed that the FR series was a set of geographical supplements filling out the further reaches of the Forgotten Realms in more detail. FR4 turned it into a more general series than that, as The Magister[…]↓ Read the rest of this entry…
Right after TSR released BattleSystem, they provided it with a fairly extensive scenario package/AD&D adventure, re-using what had been the original name of the project: Bloodstone Pass. This also kicked off the H-series modules for ‘High-level’ AD&D parties. From the[…]↓ Read the rest of this entry…
GURPS developed a very strong magic system in one its first supplements. Other systems came later, and Fourth Edition has done a great job expanding the options, and systems available. But religious magic has been stuck with the advice from[…]↓ Read the rest of this entry…
Crossposted from the SFU blog on BGG. The Federation continues to burn through its stockpiled EPs. At the current rate, there won’t be enough left over next turn to ship 20 EPs to the Kzinti, before accounting for any economic[…]↓ Read the rest of this entry…
Module I14 Swords of the Iron Legion sits at a crossroads of Dungeons and Dragons: It is the last of the fabled “I” series modules. It is an early Forgotten Realms adventure. It is a set of BattleSystem scenarios. In[…]↓ Read the rest of this entry…
