After failing to rescue a corps HQ section, Patch and I returned to Hatten, where I took the attacking Americans in the fifth scenario. I’m not sure how sides were chosen at this point, but I think it was just[…]↓ Read the rest of this entry…
Archive for Gaming
This is the fifth in a series of reviews looking at the evolution of Stellaris. See the previous reviews here: Stellaris: Paradox Among the Stars Leviathans: There Be Dragons Here! Utopia: No Place Among the Stars Synthetic Dawn: Synthetic Intelligence[…]↓ Read the rest of this entry…
The tenth FR-series book kept with the general geographical format of the series, but the book is 96 pages instead of the usual 64. The detached cover is only two panels, and gives a cutaway view of a pyramid and[…]↓ Read the rest of this entry…
GameLords’ short-lived classic Traveller line has a good reputation, helped by the fact that much of it was written the prolific Keith brothers. To me, the most interesting part were the ‘Environment’ books, which outlined additional rules for various environment[…]↓ Read the rest of this entry…
Mark and I have been wanting to get back to various CDGs for a while, and with the new edition of Pursuit of Glory, I wanted to test out the updated Vassal module, so we finally got to our first[…]↓ Read the rest of this entry…
This is the twelfth in a series of reviews looking at the evolution of Europa Universalis IV. See the previous reviews here: Europa Universalis IV: A Fantastic Point of View Wealth of Nations: National Trade Res Publica: A Tradition of[…]↓ Read the rest of this entry…
This report has sat for way too long, but Mark and I got to the Region 5 battle in our SFB campaign a while back; this is the primary base battle, where I am attempting to clear one of the[…]↓ Read the rest of this entry…
The second Avatar trilogy module came out about a month after FRE1 Shadowdale, and naturally picks up right from the end of that. The party is imprisoned in Shadowdale and accused of murdering Elminster (don’t worry, he’s back as an[…]↓ Read the rest of this entry…
Here’s the fifteenth set of spells for Dungeons & Sorcery. The main classic spell this time is Dimension Door, but there’s a number of good ones here. Confusion (SC) Enchantment, Somatic, Verbal, Area (Fixed) 53 points + 17.5 per level[…]↓ Read the rest of this entry…
This is the eleventh in a series of reviews looking at the evolution of Crusader Kings II. See the previous reviews here: Crusader Kings II: The Second Crusade The Old Gods: That Old-Time Religion Sons of Abraham: A Little of[…]↓ Read the rest of this entry…
