Smudge and I wiped our broken saves a few days ago, and gave War in the North a second try. The good news is that we had no bugs and got through the end of the game last night. However,[…]↓ Read the rest of this entry…
Archive for Gaming
Mark missed gaming on Sunday, but has gotten better, and came over for some long-overdue 2-player gaming. Trying to decide what to do the night before, we gravitated to the GCACW series, and then to Mark’s just-punched copy of Battle[…]↓ Read the rest of this entry…
Had the gang over for one last game day of 2014 yesterday. We were scheduled for a five-player game of Advanced Civilization, but Mark was down with the flu. Normally, this would also strand Jason, who gets a ride from[…]↓ Read the rest of this entry…
Way, way back when, New World Computing released King’s Bounty; a game where you were a hero leading a band of hired mecenaries doing quests for the king. You visited towns to hire more men (there were a bunch of[…]↓ Read the rest of this entry…
Crossposted from the SFU blog on BGG. [See Part 1.] Patch and I did the second scenario of the UL2 mini-campaign this Tuesday. I knew, going in, that this was going to be bad. It wasn’t until I started looking[…]↓ Read the rest of this entry…
I picked up the Heroes of Might and Magic V bundle in a GoG deal recently, and tried it out to see how the new ‘post 3DO’ games are. First gripe: Each expansion is a separate program with its own[…]↓ Read the rest of this entry…
I’m on my usual trip down south to see my parents, and hopefully get in some wargaming with my dad. After some discussion, he decided to try out the GCACW series. We went with the fourth scenario in Stonewall in[…]↓ Read the rest of this entry…
Patch and I did another round of Commands & Colors: Ancients this Tuesday, with the Battle of Tanagra from Expansion #6 being the subject (though there were no walls to fall). Both armies are roughly equal, with the Spartans perhaps[…]↓ Read the rest of this entry…
This is the eighth in a series of reviews of Paradox’s empire management games. See the earlier reviews here: Europa Universalis II: A Tale of Two Europas Hearts of Iron: Europa of Iron Victoria: Nineteenth Century Essay Crusader Kings: A[…]↓ Read the rest of this entry…
Trion (the company behind the English version of ArcheAge) can’t seem to catch a break. They were having lots of network latency on the servers (enough so that they ended up with overlapping properties because of server confusion!), so they[…]↓ Read the rest of this entry…
