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Other blogs:

RSS Inside GMT

  • Foxes and Lions (Part 3): Military Matters, Captains, and Condottieri June 12, 2026

RSS Playing at the World

  • Playing at the World 2E V2 Arrives May 5, 2025

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RSS CRRPG Addict

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RSS A Room Without a LOS

  • [Crossing the Moro CG] T=0902 -- Rough start July 18, 2015
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RSS Dungeon Fantastic

  • GMing Shortcuts in Felltower June 17, 2026

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  • B-Scale: Damage That Scales from Tardigrades to Kaiju June 5, 2026

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  • Review: GURPS Realm Management March 29, 2021

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  • It came from the GURPS forums: Low-Tech armor and fire damage January 29, 2018

RSS The Collaborative Gamer

  • Thoughts on a Town Adventures System January 18, 2022

RSS Don’t Forget Your Boots

  • GURPS Supers Newport Academy #6: “Old Friends, New Again” June 7, 2026

RSS Orbs and Balrogs

  • Bretwalda - Daggers of Oxenaforda pt.4 - Fallen King May 27, 2017

Designers & Dragons: Part 1

by Rindis on March 29, 2018 at 12:00 pm
Posted In: Books

Shannon Appelcline’s Designer’s & Dragons is a truly massive undertaking: A history of the entire roleplaying game industry from its beginnings to about 2010. Just the first volume, covering six years (1974–79), is 400 pages.

However, the structure is such that he is covering a lot more than those six years. Each chapter is a complete history of a single company, running to when they closed down, and many of the companies here are still running in one form or another today (and certainly, none of them ended in the ’70s). This volume covers thirteen companies who had an impact on the RPG industry during the ’70s, plus three ‘mini-histories’ of more peripheral companies, and one ‘magazine history’ (annoyingly, these last do not show up in the table of contents).

This does fracture a lot of subjects, notably how the industry and market was evolving, and how one company’s releases were affecting the others. This is present, but because it bridges chapters, is not well served. And the the history of RPGs outside the companies is under-served. There is a nice bit of background on the Bay Area gaming scene (as the background of Arduin), but no similar coverage of the Los Angeles area, which was an important early center of RPG fandom (most surprising is that Alarums & Excursions doesn’t even rate a mini-history box, even if it is a completely amateur production). Appelcline keeps solidly focused on his general subject, only touching on non-RPG products from a company where they impinge on the company and its RPG side as a whole, making several of those chapters noticeably incomplete on their subject.

And… the book is still 400 pages with all those omissions, and only covers the first corner of the industry. I want more, but I have to admit my interests are further reaching than most, and I would really like to see a good history that tackles wargaming, and frankly also ‘adventure gaming’ in general. It breaks these six years into four parts, with TSR and the genesis of the form being part one (which is available as a very generous free trial here), part two covering the first four major companies to leap onto RPGs, part three consisting of wargame publishers who moved into RPGs in the early days (though GDW is rightfully part of part two), and the fourth talking about the rise of ‘universal’ (as in ‘for any game system’, even when you which which game they really mean…) publishers.

Several of these companies I kind of consider ‘childhood friends’ of mine, having grown up around products by GDW, Flying Buffalo, and of course, TSR. Others, like GW, are less familiar. It is a little depressing seeing just how many ways a company can run into financial trouble, but it is nice to find out just what happened to a fair number of people who, from my fairly limited viewpoint, just disappeared along the way. Finding out more about games I saw ads for, but never knew anyone who had a copy was also a plus. The book was entertaining and informative, with just a few small editing issues. And I’m already most of the way through devouring the second book.

└ Tags: books, gaming, history, reading, review, rpg
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1453

by Rindis on March 21, 2018 at 12:00 pm
Posted In: Books

Crowley’s book on the fall of Constantinople doesn’t disappoint. He leads off by giving a good overview of the rise of Islam, and various failed sieges of the city over the centuries, showing how it became something of a recurring ambition that was eventually absorbed by the Turks when they converted to Islam.

From there, the focus moves in to the decade or so before the siege, detailing Murat, and then Mehmet II, before giving Constantine XI’s background. The construction of the Throat-Cutter (an Ottoman castle built to cut Constantinople off from the Black Sea), and the final attempts to heal the Great Schism between Orthodox and Catholic rites are detailed before moving on to the siege itself.

Like Crowley’s Empires of the Sea, this is primarily a readable account of the siege, and not any sort of detailed analysis, but he does provide good information on walls of Constantinople, and just how they were outmoded by the coming of gunpowder and siege artillery. He also goes into the ability to take rubble and earth and create improvised fortifications that serve just as well (though perhaps being less imposing looking) while being much harder for artillery to deal with. The book also talks a bit about two weak points in the walls, which were particular targets for the siege. On the other hand, some details, such as the system of locked gates in the main wall, behind the forward wall where most of the siege was conducted, only come up when dramatically important, and not in the general description of how things were working (which, with a lighter book like this, are a bit lacking as extraneous technical detail anyway).

Crowley freely acknowledges that there’s a number of uncertainties that he cuts through to provide the best version he can. And that may be the best reason for keeping to a very readable format here. There’s enough contradictory legend here to weigh down a narrative so that the events are never seen through the maze of arguments. He does give several of the more prominent alternatives, and admits there’s really no reliable knowledge as to what happened to Constantine XI when the city fell.

└ Tags: books, history, reading, review
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First Test

by Rindis on March 13, 2018 at 12:00 pm
Posted In: Books

There are other books in between, which do get referenced here, but this is a direct follow-up to the Alanna quartet. You have a lone female entering into the boys’ world of knights and military training. The… decade and a half between the publication of the two series shows a lot of how far we’ve come, and how much we’re still struggling with the concept.

Whereas Alanna disguised herself as a boy, and worked through the system, Kel is the first girl to officially get trained as a squire. At the insistence of the training master, Kel is accepted ‘on probation’ for her first year (thus the ‘test’ of the title), helping keep her an outsider to the main group.

Much of the novel deals with the kinds of hazing and bullying that have become all too familiar when the small-minded see their ‘territory’ encroached upon. The plot is naturally strongly character-focused, and mostly deals with internal struggles, even while focusing on the external struggles of the deliberate overwork of training, and the hazing. The ending portion switches gears some, and gives a chance for more old-fashioned adventure.

As with Tamora Pierce’s other books, this is solidly YA, but it’s just as suitable for adults. It is its own thing, and while there’s references to the Alanna and Immortals series, it in no way rests upon them (thank goodness, as I’ve realized I don’t remember the Immortals books well enough).

└ Tags: books, fantasy, reading, review
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The Greatest Knight

by Rindis on March 1, 2018 at 12:00 pm
Posted In: Books

It’s an act of hubris to be able to pronounce the ‘greatest’ anything, much less the ‘greatest’ knight, a class of people that was fairly large and existed over centuries, but it is certainly fair to say that William Marshal is the best known knight, and actually a good contender for the title on his own merits.

Long-lived and successful, Marshal rose from obscurity as a second son to being the regent of England in all but name. Even so, he’d hardly be known at all today if not for a biography of him written in the early Fourteenth Century, and rediscovered in the Nineteenth. This has been of great use in learning more of the Twelfth Century, but it does present the problems of a biased document (having been commissioned by his son). Asbridge has studied other records from the time, and used them to check some of the biography’s claims, which generally stand up to scrutiny. (There are a few things where the records show that something couldn’t have happened as described; but it’s generally a case of being off by a year or two, which is pretty good considering the author seemed to be going off of other people’s reminiscences.)

Ashbridge’s biography also serves as an introduction to the Twelfth Century as a whole. There are two layers of subchapters in the book (subchapters and sub-subchapters), and while some of them serve other purposes, many of the sub-subchapters are taking time out to take a look at an aspect of the time. He gives a description of how the system of household knights worked at the time, describes the general form of early tournaments (which was vastly different from the more familiar late- or really post-Medieval version). This points up that the book is meant for a fairly general audience, and some of these asides will be familiar to people who only have a moderate appreciation of the Middle Ages. But it makes for a much more well-rounded book than just a focused examination of Marshal himself, and is structured in such a way that it does not detract from the main focus.

However, the general-audience target of the book means that the only footnotes are basically long parenthetical asides or clarifications. There are no detailed notes of where information came from, and many cases of unsupported assertions interleaved with others that are taken apart and examined in some detail. For all of that, Marshal himself only dimly comes across as a person, as Asbridge seems to have trouble coming to any solid conclusions as to what he was like. Part of this seems to be an inability to believe that Marshal could really have been motivated by a deep-seated loyalty to a person, or perhaps, the crown of England itself (which is something that would likely have evolved over time). This shows up early, when he doesn’t even consider such a concept as an explanation as to why his father was apparently willing to blithely toss his younger son away when he was held as a hostage.

Keeping in mind the real audience though, this is a well-constructed book, and does a good job with many of secondary characters as well, for instance giving a more nuanced view of King John than he habitually gets.

└ Tags: books, history, reading, review
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Tea With the Black Dragon

by Rindis on February 21, 2018 at 12:00 pm
Posted In: Books

In the nearly 35 years since it was published, Tea With the Black Dragon has nearly become a period piece. The book opens in San Francisco, which doesn’t feel too different, but moves down to Silicon Valley, which has changed a lot. The street names are the same, but much else isn’t. Computers have also changed a lot in those years, with the novel showing the pre-IBM PC era of little shops, odd systems, and experimental hobby builders. It also features a person who would fit in easily with the dot-com era, constantly starting small companies with outside investment, which sometimes work, and sometimes don’t.

In many books of this type, the title would be something of a giveaway of a central mystery: Is Mayland Long just a somewhat odd person, or is he something more? But while that is a slight undercurrent for some of the characters, just what he can do is treated in a more offhand way. And though there’s a fuller explanation towards the very end, there’s plenty of points where you’re not given a lot of data.

Overall, the romance between the two main characters as the save the damsel third wheel is the main thread of the book. The crime/mystery that powers the main parts of the plot take over for the middle of the book, and things get too busy for the main two, but that just allows them time to be sure of how much they’ve grown fond of the other.

Sadly, the Open Road Kindle edition has completely lost all the scene breaks, leading to some very abrupt transitions. Other than that, the text is in great shape, but they really need to fix that.

└ Tags: books, contemporary fantasy, reading, review
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