This is the second in a series of reviews of Paradox’s empire management games. See the first review here: Europa Universalis II: A Tale of Two Europas After Europa Universalis II, Paradox Interactive stuck with what they had proven that[…]↓ Read the rest of this entry…
Archive for Computer games
For me, 1997 represents a high water mark in computer gaming. Some of this is an accident of circumstance, where I had a fair amount of free time and money, and a roommate who shared my interests. But, for me,[…]↓ Read the rest of this entry…
I have a few things I want/need to write and post. But they’ve all been big, and I haven’t been able to convince myself to sit down for a long stretch and pound some of it out. But I took[…]↓ Read the rest of this entry…
Once upon a time, this blog was new, and I was just beginning write my thoughts for the benefits of posterity and anyone else who happened by. Around the same time, something else was new to me: MMORPGs. I’ve been[…]↓ Read the rest of this entry…
Review crossposted from VGG. Initially released in 1989, Gold of the Americas was released at the height of SSG’s run as a major strategy computer game developer. Today, it is little remembered next to their signature classics like Warlords and[…]↓ Read the rest of this entry…
Review crossposted from VGG. The ideas for the 4X genre of games appear pretty early in computer history, with the early ‘70s computer-moderated play-by-mail game StarWeb. A number of games (that I don’t know much about, other than their existence)[…]↓ Read the rest of this entry…
Review crossposted from VGG. Sins of a Solar Empire is an interesting hybrid game: It is pretty much a pure RTS game that is centered around delivering the feel of a space 4X game. Since I got it a mere[…]↓ Read the rest of this entry…
Review crossposted from VGG. Sword of the Stars is a space ‘4X’ game; that is, you start with a fledgling empire in the great unknown, and explore, colonize, negotiate, and eventually conquer your way to victory. In the main, this[…]↓ Read the rest of this entry…
Meant to post this a few days ago: Dunain hit level 80 while questing!
(Cross-posted with WoW_Muradin because I’m too primitive to have an editor that’ll post this to both.) Well, WoW went to v3.0 yesterday. It’s different. I don’t remember the Burning Crusade engine being quite so big of a shock, character-wise. Hunters[…]↓ Read the rest of this entry…
