| Grand Tactical System | 
 
        
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 GTS games tend to be huge packages (with one exception), and concentrate on the ability of division HQ to coordinate the activities of their sub-units (which is probably why the games tend to be huge). I have not tried the CSS games yet, but the individual games are more varied in scope. 
 Links:Multi-Man PublishingBGG (GTS) BGG (CSS) GTS Rules Rule Summary Charts NQS Rules Operation Mercury Rules 
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