Had a FtF game of Space Corp on Sunday. Mark and Jason came over to join me and Dave to make a four-player day of it. We started out with the Planeteers era to make sure we had time to[…]↓ Read the rest of this entry…
Archive for Gaming
This is the eleventh in a series of reviews looking at the evolution of Europa Universalis IV. See the previous reviews here: Europa Universalis IV: A Fantastic Point of View Wealth of Nations: National Trade Res Publica: A Tradition of[…]↓ Read the rest of this entry…
Patch came over this last Saturday so we could celebrate getting our own leader counters in Twilight of the Reich. It’ll be a bit before the boards show up in VASL, so FtF was the answer. Only the first two[…]↓ Read the rest of this entry…
Of course, there’s always a few things I miss in any major release. I put out an emergency fix for some trouble with the AP reinforcement card right after getting 2.0 out, and then there were a couple of setup[…]↓ Read the rest of this entry…
This is the third in a series of reviews looking at the evolution of Stellaris. See the previous reviews here: Stellaris: Paradox Among the Stars Leviathans: There Be Dragons Here! After Leviathans, Stellaris got its first (large) expansion. Utopia focused[…]↓ Read the rest of this entry…
After the Incident at Morkedia, Patch and I did our usual round of Commands & Colors: Ancients. Up this time was the start of Spartacus’ slave revolt, with a battle at the foot of Mt Vesuvius from Expansion #2. Spartacus[…]↓ Read the rest of this entry…
I took over maintenance of the Pursuit of Glory module ages ago, because I had a lot of trouble with it wanting to use shift-commands, which caused me to keep firing off commands while typing in the chat box. It[…]↓ Read the rest of this entry…
After our latest fight in Hatten, Patch and I turned to SFB for our next main fight. Patch settled on an unusual fight with the Jindarians as our next scenario. In “Incident at Morkedia”, a Jindarian caravan does a rare[…]↓ Read the rest of this entry…
Mark and I’s latest Saturday game was the full campaign of Salerno ’43. Since my earlier play of the short game, I’d been wondering what the full campaign would play like, and so when we got back to the ZOC-bond[…]↓ Read the rest of this entry…
I’m way overdue for sharing my latest thoughts about FF XIV. Last time, patch 6.25 had come out, and we were in the middle of a story to wrap up some loose ends. Now, 6.55 has come out, and we’re[…]↓ Read the rest of this entry…