Life Archive

2012 in Review

Posted January 1, 2013 By Rindis

Well, we’ve reached the end of the first full calendar year at my own domain, and I’ve settled in fairly well. I still need to get a proper banner for the blog, but the site is working, I’ve gotten pretty good with the WordPress software, and I’ve gotten everything pretty well sorted out after the transfer.

Personally, it has been a good, if quiet year for me. The main gripe would be that the local gaming group is having some trouble (a large part of that is my fault, as I’m the cat wrangler for the group), so we didn’t meet very often this last year. On the other hand, I did get Patch to drop by for a few two-player sessions during the empty times, and all of those were fun days.

Financially, the entire household is just a bit better off than 12 months ago. We’ve also gotten some new heaters for the winter that we think will trim quite a bit off the power bill compared to the horribly inefficient strip heaters that the place came with for the next couple months. I’m still working down debt incurred from when the BackBreaker debt was dominating the finances of the household, and if I can keep on schedule, most of that will be gone this year. I managed to pay things down while spending entirely too much on games (this may have been the most I’ve spent on games in any single year, and it’s likely to stay that way).

My computer gaming has been a bit sparse this year. I’ve played a bit on various Paradox games (I was thinking of starting a series of reviews on them, but the first one has stalled out after running entirely too long and not going where I wanted, and I haven’t managed to rescue it), a couple complete games of Civ IV, and of course SW:TOR. The latter started out strong, then went down to the usual ‘log in on Friday’ pattern very quickly. My long-term opinion of the game is that it has a lot of things where they had the right idea, but implemented it poorly. That said, I’ve recently gotten the bug again, and have spent a fair amount of time on it over the past week, and finally have hit max level with my main character, though the end of the story line is still some ways off.

I haven’t gotten in nearly as much board gaming as I would like, mostly because of the difficulties with the group. Also, my PBEM games of F&E with Belirahc have really fallen off over the last few months as his work is keeping him entirely too busy. However, seeing Patch get jazzed over my copy of Festung Budapest put me into a positive feedback loop with ASL, which is why I finally purchased a new 2nd Ed rulebook to replace the old one which had been coming apart. And I ended up with a big project that has kept me focused on ASL; I used to do a bunch of reporting on my games as they happened, which was my “AAR in Progress” series over on GameSquad. I had just been hosting the images for the threads on my corner of backbreaker.com, so when the domain changed I planned to go into all the old threads and update the image links. It turns out that I couldn’t edit them; I assume they don’t allow editing of posts over a year old. So I decided to start re-posting the compiled threads here (and over at BGG) with the updated images. The first one happened to go out on a Thursday, and I decided to start scheduling out further posts each Thursday so that I would have a regular feature on my blog, for as long as it lasted. There were more threads than I expected, and the last one only posted a couple weeks ago. I have in the meantime written up posts for all my complete PBEM games since I stopped doing those threads, and those are set to run through about the end of February. After that, we’re back to the murmur of at best a couple posts a month.

Speaking of ASL, I had thirteen complete games this last year, plus three that are still ongoing by PBEM (and weekly sessions on one of those) right now. Of those thirteen, I won four, which is doing well for me at any time, and I finally broke a three-year losing streak back in April with “No Better Spot to Die”. This, and the writing of the reports, has kept me fairly focused on ASL for several months, when I finally get a few more things done I hope to get back to working on the all-new F&E 2.0 Vassal module I started work on.

Moving on to the blog itself, the yearly examination of tags reveals 86 posts for the year with: sixty-eight tagged ‘gaming’, forty-three ‘ASL’, thirty-five ‘AAR in Progress’, fifteen ‘review’, fourteen ‘history’, ‘reading’, twelve ‘bgg blog’, ‘F&E’, eight ‘books’, six ‘PBr campaign’, ‘bvr wind’, four ‘VotG Campaign’, ‘C&C Ancients’, three ‘life’, ‘Vassal’, ‘second wind’, and one each ‘micca’, ‘Pony Tales’, ‘Marathon’, ‘TOR’, ‘Paths of Glory’, ‘CiM’, ‘AdCiv’, ‘Virgin Queen’, ‘Moebius’, ‘EFS’, ‘candidate’, ‘EiS’, ‘dominant species’, ‘Sekigahara’.

When I started reposting the AAR in Progress series, I did not realize there were so many of them…. Eighty-six posts blows any other year out of the water, and I doubt I’ll ever get to an average of more than one post per week ever again. One of the things I meant to do last year was write about what I was reading, particularly the history books. Fourteen posts about that is a pretty good start. Most of them aren’t as extensive as I’d like to be doing, but there’s some good ones in there.

The ‘Read My Way Through History’ project has continued, with my official date moving up from 1300 to 1500. I actually don’t have that much on the period, but I keep getting new books for earlier parts of history, which I then go back and read. In fact, I’m currently reading Keepers of the Keys of Heaven, a history of the Papacy that covers from AD 30 to the present day. I also recently got How Rome Fell, and will be reading that soon. And my parents got me The Great Sea for Christmas, a history of the Mediterranean from earliest times to the modern day. So a fair amount of this next year will be spent on such projects, and I can’t predict what the ‘date’ of my reading will be at the end of the year again. (On the other hand, my parents also got me Playing at the World, a history of hobby gaming centered around D&D, and how it got to be what it was and its effect on modern culture; I’ve already started devouring it.)

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The Core of Moebius

Posted May 29, 2012 By Rindis

When I built Smudge’s current machine, Micca, it was basically the best that that could be done at the time (short of a faster version of the same chip). Despite some changes, it’s essentially the same machine six years later.

I had meant to replace it this January, but a few more bills came in at that point than I had counted on, and a decent chunk of my spare money evaporated. (At least some of it was in a fun cause, like eating well during FurCon.) So, that got put off to July, when my next three-paycheck month is.

Just over a year ago, we got a new TV, some time after the previous one, a second-hand CRT TV died. With a little trepidation, we got a set from a manufacturer new to the TV business: Hannspree. It had good color, plenty of ports (this was our biggest sticking point), and was actually within our available budget. We did get a three-year store warranty as a backup.

And it was a pretty good TV. With two problems.

One was the fact that it and the cable box didn’t like each other well. Turn things on in the wrong order, and the set would not process the signal until you shut it down and did things in the right order.

The other was the fact that a few months after getting it, it started dropping picture. Every once in a while, the screen would just go black for an instant. And it slowly became more common. So we called Micro Center. They said that since it was still under the manufacturer warranty to go to them first. And we did, and they eventually came out and fixed it.

For maybe a month. Then it started again. We called, and after a little bouncing around, the same guy came out and pretty much replaced every circuit board the set had.

Not even a month that time.

All of this took time. Largely because remembering to call during the day, when the set isn’t in use, was difficult. So, a year.

Micro Center doesn’t stock that set any more, but gave us our money back. In store credit. Without tax. Or the charge for the warranty.

To be fair, to do much more than that would be something like financial suicide, but it didn’t help us any. Especially since they only have one set currently that satisfies our requirements. By a no-name brand with lots of poor reviews. They didn’t even have one in the store at that point.

So, plan B: Micro Center is more of a computer place than TV, so I figured to use the store credit on a new system, and we get a new TV in July. Not great, but it gets us out of the hole.

Last Wednesday, I had two different appointments, so I had taken the day off work. Me and Smudge went over to Micro Center and got a new CPU, motherboard, and RAM. Oh, and a non-stock CPU cooler. The up-sell was more aggressive than I’d like, but overall, it was a better experience than the TV department, and he raised one good point: the CPU cooler we got would be quieter.

On Saturday, I put it all together. I had kind of hoped that I could just change out the hardware, plug in the hard drives, and watch Windows update itself for the new hardware. But no, it died the death of bad hardware drivers, and I had to reinstall Windows from scratch. Program reinstalls are still proceeding.

And of course, it wouldn’t be a new computer without one heart-stopping glitch. Mid-day Sunday, the new system suddenly blue screened and shut down. I haven’t seen a BSOD on Windows 7. I wish I still hadn’t. On start up, it couldn’t find an OS. In fact, it couldn’t find the entire OS drive.

I opened up the case, unplugged and replugged all the hard drive cables, and everything was fine again. I’ve done this before, and it’s usually the start of the drive dying many moons later. Of course, this is the OS drive, which is the original drive we bought for Micca six years ago, so it might not have more than another year left. Though, I am thinking that the cable might have gotten a bit loose on the drive side as I was trading out other components. We’ll see.

Anyway, at long last, meet Moebius, the newest member of the household:
Intel Core i7-3770 (Ivy Bridge)
Intel DH77KC (I don’t normally go for Intel motherboards, but they are solid)
8 GB DDR3 1600 RAM
ATI Radeon HD 5700
Windows Experience 5.5 (held down by the older OS drive, otherwise 7.4)

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Out With the Old, In With The Old Republic

Posted January 29, 2012 By Rindis

Once upon a time, this blog was new, and I was just beginning write my thoughts for the benefits of posterity and anyone else who happened by.

Around the same time, something else was new to me: MMORPGs. I’ve been a gamer of various sorts for a long, long time now, but MMOs were something I avoided. And then a roommate got into WoW, and I fell into the trap a month later.

So, anyway, a lot of the early portions of this blog are posts talking about what was going on with me and WoW. As time passes, the number and frequency of these posts declines, until I stop talking about WoW at all. However, I didn’t stop playing WoW, or at least, not for years later. Meanwhile, the other major component of my posting, talking about the board games I’m playing, continues straight through to the present.

While I did not officially discontinue my subscription to WoW until December, I pretty much did not play it at all during 2011 (with some very limited exceptions). During last year, I did talk about WoW with Smudge a lot.

Both of us were unhappy with the game. This was probably harder on Smudge, who had invested more time and emotional energy into it than I had.

One of the things I wondered about was how much of what I liked about WoW had to do with novelty. For me, there will never be a ‘first MMO’ again. There will never be the process of discovery of how to go into an instance and be a productive member of a group. There are certain things where I can’t go back again.

A lot of that latter process is what my early blog posts on WoW are centered around, which is actually the second wave of enthusiasm for the game. The initial wave, was the general exploring the large expansive world, and all the different options the game presented. The wheels came off the wagon when my main hit about level 40. The world was too big, and I found myself struggling to remember where I was, what I was doing, or assimilate any new information, and getting very frustrated in the process.

Ordinarily, I would think that I probably would have backed off, and come back and poked at it as interest and spare time revived, and someday worked through it. However, Smudge and I were regularly playing together, and Dunain and Blanc were adventuring and questing together, and Smudge was pressing us on past my ability to keep up.

The arrival of some of our friends on the server, and the resultant activation of the guild, followed by steps into a lot more instances and group play, brought my interest back. Shortly after that, the first expansion, The Burning Crusade, came out. In retrospect, this was probably my favorite era. Some of the storytelling was coming together, the environments were great, and many of the dungeons were stellar (I still have fond memories of Sethekk Halls and ‘Fun Time!’, and heroics…).

After this, my enjoyment starts falling off. I spent a fair amount of time with Wrath of the Lich King, but I never got as involved. Dunain was there every week, he and Blanc spent forever going through all the questing (as normal). But I spent almost no time on my alts.

My primary alt for about three years at this point was Farmishi, a paladin who had always had something of a split build in back of her idea. Dunain had ended up as a Marksmanship hunter (even all through BC, when Marksmanship was largely ignored as not doing competitive damage with the other two skill trees—he still did well, and had the utility of various special shots), but with Farmishi I split between Protection and Holy, and found later that I had independently discovered what was being called the ‘Survivadin’: doesn’t do a lot of damage, but is extremely hard to kill.

I was proud of Farmishi. She could solo things that Dunain couldn’t consider. She soloed an instance boss once when the rest of the party fell over at the start of the fight. Really high damage she couldn’t deal with, but anything that relied on lots of low-level attacks was right up her alley.

And they pretty much killed Survivadin and, likely, all other reasonable cross-specialization builds in LK. Not directly, Cataclysm did that, with it’s insistence that most of the points you’ll ever have will be put into one tree before you can put anything anywhere else. So, I hardly played Farmishi at all. Everything that I’d spend years building up had been taken away. And I think it stopped me from doing much on the rest of my constellation of alts.

So LK was just the Dunain Show. (Or really, the ‘Blanc and Dunain Show’.) And there were a lot of good things in that expansion. But, it was harder to be happy with it.

Cataclysm ended up putting the problem into stark relief. Hunters were radically changed, which affected the last bastion of my WoW time. Now the general idea of creating yet another mechanism for how special abilities work (along with rage, energy, mana, and whatever it is that Death Knights use) is cool enough, and it is kind of odd that Hunters should be using magic… so conceptually, the idea is fine.

The problem is that Hunters went from having a system that required long-term management, to one that needed constant attention and management. If I wanted that, I’d already be playing a Rogue. Hunters went from a fairly satisfying class for me to a very unsatisfying class. Worse, my damage was awful, and I never did figure out why.

Not that doing less damage at higher level was much of a problem in most situations. Balance in Cata seems to be way out of whack, with world questing being insanely easy, tough dungeons being slightly tougher than world questing used to be, and heroic dungeons almost as tough as they used to be. The middle ground of challenging, but not insanely hard has disappeared right out of the game. This is a trend that started earlier, but really became egregious at this point.

Which is a shame, because the writing can still be pretty good.

While off of WoW, Smudge and I talked some. I have plenty of gaming interests, and spent some of last year catching back up on some of my primary interests in computer gaming. However, we were trying to find something to play together. There were a few possibilities, such as Trine, but there does seem to be a lack of multiplayer RPGs out there. (We tried playing Baldur’s Gate that way ages ago, but it started having blue screen errors where it was not recognizing that the disk in the drive was in the drive. I was tempting to try it again with the GoG version, which being pure download, should not have that problem.)

Over the years, we had tried out various other MMORPGs, mostly the free-to-play ones that have come over from Asia. None of them were very satisfying, and all tend to have okay combat engines, no real effort in plot or role. Kitsu Saga (the last we’ve tried of that sub-genre) was kind of interesting, since you generally pre-planned combat by setting up combos that would automatically cycle, and the crafting was done by giving little fox-spirits (Kitsu) jobs to do in gathering and crafting. You would also choose one to accompany you and provide bonuses in combat. For someone who doesn’t want a bunch of key-mashing (like me) it was somewhat attractive (and the fox spirits helped that!). The writing, however, was… not present.

Age of Conan went to a free-to-play model in 2010, and it did turn out to be surprisingly good. The art style works, the environments felt right, the writing was good, and the quest giving was especially nice, since it was all fully voiced, and you’d go through a conversation where you’d get plenty of choices on where to steer things, dig for more information, be rude, whatever. It really made the world come alive. Sadly, this is only true for the early part of the game (which I have yet to get beyond), after that, the voice acting stops, and the writing goes downhill. Also, the combat can be pretty button-mashy, since in melee you have to decide what direction you’re attacking from; surprisingly, I gelled with it fairly well (at least the lower level versions, it gets more complicated later).

Rift had a free weekend to celebrate the six-month mark of the game. They also offered the game for $5 that weekend. If I hadn’t been in the middle of the really tight part of the financial cycle, I might have bought a pair as a “just in case” measure. As a game it was very good, resembling a very polished and worked-over version of early WoW with extra options. The writing was ‘ehh’ at best, the quests were nothing new, and the monster design never got above ‘beaten with an ugly stick’. But, we were very tempted to switch over to Rift purely on the strength of the game engine.

And during much of the last year, Star Wars: The Old Republic was getting closer, and promising to be wonderful. Of course, we’ve heard those promises before. So, Smudge was staying cautiously excited, and I was looking on with a large dose of cynicism.

The best marketing campaign I’ve ever seen is BioWare’s open beta stress test. People got to play the game for free, and see just what it was going to be like. Smudge got in on it, enjoyed the early parts, hit the first instance and immediately said, “I’m getting this!” She got me in on the next (final) weekend, and yeah, it was good, it was fun.

I ran out of money at the end of the year, so I was a bit late getting the actual game. It’s not perfect, by any means, but it is very good, and I’m certainly going to get my money’s worth out of it.

Part of what makes it interesting is that it is an RPG first, and an MMO second. Much of the experience is very plot-driven. Each class has it’s own story, which you follow through to the endgame (or so I assume, I don’t know anyone who’s gotten there yet). You’re guided through the same locations (at least on a particular side), so there’s a lot of content that is the same, unlike some JRPGs where if you’re given a character choice at the beginning, each one probably only intersects with the others instead of paralleling them. This causes some trouble for going through several different characters (and their stories) at once, but it allows for you to group with friends (this is an MMO afterall), and experience it all together, which is one of the places where TOR shines.

Almost all the quests are given in voiced conversations, and I have to say the amount of work for various cues is impressive. There’s a lot of ‘yeah I see where this decision tree is going…’, but at the same time, NPCs will (occasionally) react to the character’s gender, or will acknowledge that he’s talking to a group. It’s some very impressive work, the bulk of the voice acting is quite good, and unlike AoC, it continues all the way through the game.

There are a number of places where the game is ‘just another MMO’, but at the same time, there’s a lot of ‘fun’ in the design. Going around with lightsabers is fun, playing a smuggler is fun (I understand that Sith/Jedi are the predominant classes, but whenever anyone talks about the classes, it’s ‘smugglers so much fun!’), the conversations are fun. Watching someone else’s combat from a distance is visually interesting (as opposed to just an exercise in recognizing the special effects going off).

So, I’m spending more time and thought on TOR than I’ve spent on WoW in years…. And I might talk about the ride some from time to time again.

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Micca gets forgetful

Posted January 9, 2012 By Rindis

Well, I’ve never seen that before.

Micca suddenly had a Blue Screen Of Death yesterday morning. I knew that BSOD was still possible on Windows 7, but it has gotten very rare. Micca suddenly went to Blue Screen, complained of a memory problem, announced a memory dump, and shut off.

Restarting did not get far. The system would POST and start, but before getting to Windows, it would say there was a problem and try advise for the Recovery process. That would load, and then the system would restart. Going back to the DVD did not help, but I was able to run the Memory Diagnostic from it, which confirmed a hardware error.

So, the installed RAM sticks, or the slots on the motherboard?

Not having any other computers that use DDR-RAM, I called Drew, and managed to borrow a cup of RAM from him.

After swapping out the RAM modules, Micca started instantly with no problems. The RAM sticks had gone bad. I’ve known it can happen, though I’ve never run into it before.

Micca still had the two 1 GB sticks that he started with about six years ago. He now has four 1 GB sticks, which is the maximum his motherboard can take. Actually, the motherboard can’t properly address past 3.25 GB, so we’re not getting the full effect. Smudge is commenting that a few things (read: Star Wars: The Old Republic) are loading up faster now.

Still, I’m not entirely happy that this happened. I’ve been wanting to upgrade Smudge off of Micca to a much more modern system, and this is reinforcing my desire to get that done this year.

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2011 In Review

Posted January 4, 2012 By Rindis

I try to do some sort of summary every year. Missed last year’s though, and I guess, 2009 as well (geez…). Things certainly are happening though.

First off: BackBreaker Studios left a fair amount of debt when we closed it (well, that was why it closed…). That was paid off this year. Baron is now contributing to the house account, instead of scraping together everything he has just to make the payments. It’s a big help, and is starting to take the strain off of me.

Another landmark in the passing of BackBreaker: the domain is going away. Eventually; we own the domain though something like 2014. But Tug, who has been graciously hosting the site (and many others) on his own machine has been slowly phasing out his personal hosting service, and informed us that we would need to go elsewhere (not a surprise). So, instead of just transferring the domain of a dead company to new hosting, we decided it was time to move on. Smudge and Baron have a new site for their new partnership business: Smudge Marks & Engel Works. I got my own new domain as well; Rindis.com.

Most of my new site is just direct copy of the old one. The BackBreaker version is still there, but expect it to go away, and just redirect to the new site later this year. Also, any updating I do is purely on the new site, so if anyone out there actually has me bookmarked, it’s time to update the bookmark. Also, I finally joined the ranks of WordPress bloggers. Well, I suppose that could imply that I have a blog hosted by WordPress, but that is not the case; I simply am using the free WordPress software on my site to run a blog. It is now my central blog, and I just echo it to LiveJournal. I also copied over a couple of blogs I have elsewhere to the WP blog; these parts have never appeared at LJ (these are copies of my Design and Effect blog at GameSquad, and my Star Fleet Universe blog at BGG).

Speaking of the blog, counting the extra entries, I had 49 blog entries last year; thirty-eight tagged ‘gaming’, twenty-four ‘bgg blog’ [SFU blog], twenty ‘f&e’, nine ‘bvr wind’, six ‘sfb’, four ‘vassal’, four ‘life’, three ‘efs’, three ‘ai’, three ‘watson’, three ‘here i stand’, two ‘comics’, two ‘pony tales’, two ‘marathon’, two ‘second wind’, one ‘adciv’, one ‘blackbeard’, one ‘wondercon’, one ‘successors’, one ‘republic of rome’, one ‘pursuit of glory’, one ‘news’, one ‘horo’, one ‘sekigahara’.

Forty-nine entries is pretty good for me; it’s well worth noting that just about half of those originated with the SFU Blog. I expect my number of posts on that to be down slightly this year. It will probably be mostly just reporting on my F&E PBeM games this time, and less of other subjects. (Though I’d sure like to be playing more SFB and reporting on that….) Gaming is really dominating my posting (as always), though I’ve been hoping to talk more about other subjects lately. There’s a good continuing thread on Video Game Geek, “Games You are Currently Playing and Your Thoughts on Them“; I’ve been meaning to post what I have to say there here on the blog.

I’ve also been meaning to write more about what I read. For the last couple of years, I’ve been on a project to “read my way through history”. That is, go through just about the entire library of history books available to me, more-or-less in order (by the start date of the period the book covers). This was intended to be a way of me re-viewing what should get into a list of ‘recommended reading’ I have. Well, the list has been growing, but I never got around to building a real back-end software engine to make the updating easier, and give me a place to write comments on them. Well, I can still write the comments, and I should. Actually, there is a BGG thread (again) where I have started making comments, and I need to repeat myself here.

At any rate, this last year, I basically came right in on the goal I set at the beginning of the year, and went from the year 1000 (and Italian Medieval Armies) to 1300 (and The Three Edwards). Of course, I got a couple ‘earlier’ books about a month ago, so I’m currently reading Empires of the Silk Road (prehistory to current). Initial impression: very good, but very dense. Worth reading if you want to make a time and brainpower investment into it. I have no idea where I will end up at the end of the year.

More on a financial note, this has been a year of things breaking in the household. Just in the last twelve months:
* TV died (it was a CRT inherited from friends–replaced by a new LCD… which keeps having trouble)
* Laser printer died (true office machine type that does get serviced, still need to find out how much)
* Ink-jet printer died (let sit too long, ink nozzles are clogged)
* Nintendo DS lost (lost on airline flight, naturally the airline never found it–replaced DS, still out a copy of FF IV)
* Horo died (main OS hard drive failed, replaced, reinstalled everything, so far, so good)
* Car died (water pump hose blew, replaced, is fine now)
* Scanner died (ribbon cable caught on the circuit boards–surgery performed, scanner is fine)

More pleasantly, I got a bunch of games over the last year. Storage space has become an issue…:
Rindis’ Game Trade 2011

Time to go face the new year!

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Well, I’m on my annual vacation with my parents this week. The trip down was fairly smooth and most things are going okay. I’ve got some gaming to report on; things are piling up, as usual.

However, the computer is not fine. It’s amazing how incipient problems can suddenly turn into full-blown disasters just by moving the darn hardware. A little background first:

A few months ago, our house server (Argentum) started having trouble, and was randomly locking up while not actually involved in anything. I managed to make the problem better, so that it was locking up within a week, instead of within a day, but it was still having problems that I couldn’t figure out. We had been planning on retiring Argentum and just having all our files on Alexandria, a NAS with much more storage than Argentum, so I took the main data drive out, and attached it to my system (Horo), and it’s been the auxiliary house server ever since. (Trying to get Argentum’s data *organized* as we move it from one place to another has kept the project from getting finished of course.)

For the last month or so, I’ve been noticing problems with Horo wanting to get extra boggy switching from task to task, usually if it had been sitting idle all day (no excessive memory or CPU load despite long delay times). I also noted some problems with painfully slow startups, and occasionally it just didn’t want to start, but I had been able to eventually coax it into Windows, which would act fine. Generally, the restart seemed slower after Horo had been on for a few days and was being boggy in Windows. If it hadn’t gotten to that point, startup seemed fine.

As usual, I drove down to my parent’s on Thanksgiving day, and arrived in the early evening. Everything was fine, except that Horo now wouldn’t start at all. There are two places where startup fails: 1) blank screen, no cursor, right before Windows kicks off. 2) “Windows is Starting” screen comes up, but the four lights that turn into the Microsoft logo (Win 7 startup animation). Previously, it would just pause there for a long time before continuing, Thursday night it halted, and Windows eventually noticed that Startup had failed and started a recovery process (impressive!). However, that ran about 2-3 hours (claimed should be several minutes) before declaring that the recovery  attempt had failed.

I managed to contact Baron the next morning, and got my Windows 7 disk express mailed to me, and got it Saturday (I owe Baron $20, >.<). It’s tools for repairing Windows turned out to be the same as the onboard ones, and did no better. I ended up by having to do do an all-new install of Windows, which has left me without a bunch of programs, some of which I was planning to use while on vacation, but at least Horo was up again.

Once I had a working version of Windows, I was finally able to get at CHKDSK (which I had wanted to do in the first place) on Sunday and did a full scan on the main drive. It *did* find some file errors, and that was after I had cleaned off the bulk of the old Windows files (two of the three files it didn’t like were actually in the Recycle Bin). No bad physical sectors were found however.

Monday morning, I had a repeat of the startup halt, and Windows recognized the problem, and it was able to successfully restore to a previous system state this time. Which meant I lost my last software install, and had to do it over again (Acrobat Reader). However, that means that whatever the problem is, it’s not just a random bit of corruption, but either a drive, or the motherboard’s drive controller are having problems. I’m still not at all sure just which it is.

For those of you still following along, and want to offer advice on the matter, here’s the physical setup: Horo’s motherboard only natively supports SATA, but it also has ATA through a secondary on-board I/O chipset. The DVD drive and OS-hard drive (which had the errors) are SATA; my primary data drive and the one that came out of Argentum are ATA (in fact they’re the same model of drive). The SATA drive is obviously the newest, but it’s the one with trouble. On the other hand the last hardware change before I started things started going downhill is the second ATA drive.

I’ll have more general news of how the trip itself is going in a couple of days. ^_^;

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Trifecta

Posted August 16, 2011 By Rindis

One of the sites I’m a long-time member of is Board Game Geek. It’s a site for people who like board games to look up information, talk to other people, post reviews and tips, and talk about how the session they just had went.

Two years ago, they started a new related site, RPG Geek, and just over a year ago they started Video Game Geek. They all have the same database, and you can cross-pollinate from one site to the others.

A fan-started project that became an ‘official’ event several years ago is the Geek of the Week. It’s a chance to celebrate someone who has contributed to the community, and get to know him better. The original started when there was only BGG, but now there’s separate celebrations for each of the three websites.

This week, I became the first person to have held the ‘Geek of the Week’ title for all three sites.

So, come take a look around and join in!
http://videogamegeek.com/thread/686742/vggeek-of-the-week-24-james-lowry-rindis

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Yeah, I’ve been here…

Posted May 20, 2011 By Rindis

Smudge will really be able to empathize, I’m sure.

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Wondercon 2011

Posted April 5, 2011 By Rindis

I’m going to have to rate this con two out of three… days.

Smudge and I attended the 25th Wondercon this weekend (which is really scary when you realize that it started just a couple years before we started attending Comic Con). We cruised through most of the main floor on Friday, and managed to look at it all in some detail on Saturday.

Friday was the main panel day, with about 5 panels we wanted to attend. Naturally, the most important one was the last one of the day, and was hit by an unannounced room change.

The main dealer’s hall was something of a step back in time. None of the manga or anime companies were present, and while there were booths that had translated manga graphic novels, it was not a focus at any booth, and anime was next to non-existent. However, I’d say booths selling just Japanese figures outnumbered booths selling just American figures (action and non) by a fair amount, though there were a fair number with both with an emphasis on the American side.

Most telling by its absence was webcomics. Looking for Group was there, and so was Shortpacked/Dumbing of Age, and Lackadaisy. That was pretty much it.

The only sign of any gaming industry was the large Nintendo booth.

Smudge and I certainly managed a fair amount of loot. I went straight for volume 3(A) of Age of Bronze, which gets me caught up to the graphic novels. I hope that Betrayal Part 2 (3B) comes out soon…. Thanks to the ubiquitous 50% off boxes, I also finally got a copy of Marvels; pretty good, but it just stops instead of really ending. My main ‘surprise’ purchase was Star Trek: Leonard McCoy: Frontier Doctor, since I liked the high concept of following McCoy around during the period immediately before the first movie, I gave it a try. Not great, but certainly not bad.

Smudge got a Winry (Fullmetal Alchemist) figure that she’s been meaning to get for years, and a very nicely done Mikuru (Haruhi) figure as well as a few of the small random-pack figures that have gotten popular (I also ended up with a small Yoko from Guren Lagan). Book-wise she got a graphic novel adaptation of The Last Unicorn (and got it signed by Peter Beagle), very pretty, but rushes through the story quite a bit; Bilile the Unicorn, a sweet children’s book, that has a supporting unicorn character named “Smudge” (instant sell!), and a nicely produced art-book for Serial Experiment Lain (1/4 price).

Sadly, while we were walking to the con on Sunday, Smudge tripped in a pothole, and banged herself up pretty good. Thankfully, we were still only a block away from the train station at the time, so it wasn’t too hard to go home, and then check into a hospital. A couple of lightly banged up knees, hands… a badly sprained ankle, and a broken bone in her right elbow. We got back to Sunnyvale around 2, but between the Emergency Room, and getting shuffled elsewhere, they weren’t done with her until around 1 in the morning.

*sigh*

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Paths through the Holidays

Posted December 31, 2010 By Rindis

As usual, the household went up to Smudge’s parents for Christmas this year. It was a pretty good gathering, and the first time we’ve gotten to see her sister and her husband in years. Everyone is doing pretty well, and Smudge’s allergies are to the point where an overnight stay was possible again.

With money being very tight in the household (though it looks like things will steadily improve over the next year), it wasn’t much of a Christmas from a personal gift-giving or -getting perspective. Smudge’s parents tried, they got me the Halo Interactive Strategy Game. They know I like boardgames, and I give them full credit for the effort, but the reviews are atrocious (and from what I see, they’re right on), there were obviously meant to be expansions to it, and those have been canceled, and the ‘base set’ has been relegated to bargain bins across the country. It does have some nice plastic miniatures and modular terrain. I’ll let the guys in the group who are into miniatures argue over who gets those; it’ll find a good home at least.

And on Monday, my copy of Barbarossa: Crimea arrived (now there’s a study in contrasts). I’m still poking my way through the rules, but it does look pretty promising. I hope to play my way through the introductory scenario soon.

As usual, I have the week between Christmas and New Year’s off. I’ve wasted a fair chunk of it playing Plants vs. Zombies. And by being under the weather. Not full-out sick, though if I’d tried going into work on Monday, it could have happened.

Anyway, Jason is free for the next month or so, so he came up on Wednesday, and we gave Paths of Glory a test run. He could stay ’til 7, and we already know the general system from Pursuit of Glory so we got about halfway through. He decided to take the Central Powers when he showed up, and lead off with the standard Guns of August.

The earliest game-shaping event was probably when I hit him with Moltke right after he discarded Falkenhayn for Ops. This left operations on the Western Front relatively expensive, and the action there stalled for quite a while. I was also able to keep his attention divided between the fronts by various actions, including an ill-fated British attempt to re-occupy Liege, and doing what I could to shore up Serbia. I spent a 4/4 card on RPs on turn 2 to partially rebuild them, and to get the Russians back into shape. The Germans drove into Warsaw pretty early, but I kept threatening the southern flank and picking on the Austro-Hungarian army.

The two main (caught) rules errors were the siege roll penalty on the first two turns, and the fact that British, French and German MOs have to be on the Western Front. The former potentially affected several sieges, but most notably, the Russian siege of Konigsburg. The Russian army got cut off and lost due to Attrition anyway (note to self, not a good idea, no matter how tempting it looks).

I used Salonika to SR a BR and two FR corps to the Balkans, and Yudenitch put out the only NE army our game saw in play. For a while it seemed like the east as a whole was going well for me. I got Romainia out a turn before Bulgaria. And I made a decent stab at taking Sofia (which I was thinking would put him out of supply; it wouldn’t, thanks to Constantinople, but it would certainly keep him from rebuilding BU units. That scheme collapsed, and things were starting to look grim in the Balkans at the end of the day. However, I had SRed the AN corps into the Near East and destroyed Beersheeba, opening the route into Syria, while the Caucasian Army slowly moved around causing problems in the north side of the NE map. I really needed to remember to transfer an extra RU corps into there to allow me to expand the perimeter.

The Western Front heated up towards the end of the day. Jason finally played Falkenhayn, we found our mistake on the MOs, and I remembered to start building better trenches (neither of us remembered to do much with them), and pushed him back out of France.

At the end of the day, it was the end of turn 9, the VPs were at 7, I was entering about my fourth turn of Total War, and Jason had yet to get to it. (Distracted by the high value of the war status cards, like I was the first time I played PuG.) I think I would have gone on to win, but there was a long road to go yet.

It’s a good game, and I certainly want to give it another go. Whether it’s as good as PuG I can’t say yet.

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